#pragma once

#include "./base.hpp"

class Park:public HouseBase{
public:
	void Clear()override{};
	bool PassFunction(User& user,std::vector<Land>& map,std::unordered_map<int,User*>& users)override {return false;};
	char MapChar() override{return 'P';};
	Color MapColor() override{return White;};
};
